Awesome Hydra conversion by Admiral Drax and also uses the Aegis defense line guns. I've scratch built the turret and extended the gun barrels with some plastic tubing. I carved out the turret mount from the chimera to move it further back and placed some plasitcard over the firing ports. I'll try to get some more shots once it's finished....like everything else.
But hey who are those raggedly looking snipers in front?
Those or a few of my "counts as ratlings" snipers who were adopted by the regiment during the battle for Hive Stheno. During that battle, ragged refugees rebuffed by the imperial officials overseeing the evacuation took up arms against the enemy. Abandoned, they used scavanged and homebuilt weapons to hunt for food and to keep marauders from thier holdouts. However, one woman who bravely used her rifle to assist a beleaguerd company, soon had a following of other hive rats, who would shadow imperial guard units and would provide highly accurate rifle fire into the enemy from unseen positions. It didn't hurt that the imperial army units would leave all sorts of useful items and food in thier wake either.
The bodies are Vampire Counts graveguard, the heads are from wood elves, and the rifles are an assortment of weapons to count as sniper rifles. They have Catachan and Cadian arms. They are still a WIP as they need a bit more ragged appearence.
Sunday, December 19, 2010
Meltabombs, oh why do I forget to give you to my wolfguard without powerfists?
The biggest lesson I learned (again) is that I need to look at the list from all missions and not just from its "theme" like my all deepstrikable list.
The picture is from a 2 vs 2 at 4000 points per side. Chaos SM and Space Wolves vs Dark Angels and some Vanilla Marines with Vulcan. They had 2 Land Raiders, 7 Dreadnoughts at least, a Vindicator and very few troops. In short they won by driving us off 2 objectives while holding thiers. Some tactical mistakes on my part, but for the most part I was disappointed by not having a single meltabomb in the Skyclaw squad seen in the picture who were all killed in close combat with an enemy dreadnought. Although my die rolling was abysmal. There was one round where I had 4 hits on DA Termies in the open with plasma and only needed twos to wound.... I rollled 4 ones. Each of the pods that blew up had a 6" radius and killed more of my troops. It was a rough game and we could have won, or even tied if I had a bit better die rolling.
Anyways it was good to get a few games in, even if my first opponent had no idea how independant characters worked in close combat.... not to mention wound allocation??? Whatever.