Tuesday, April 26, 2011

Assault Marine WIP


So here's my first Raven Guard Assualt Squad member WIP. I'm not totally displeased with the pose, but I'm hoping to make the others look even more dynamic. I got 4 that were pre-built and this is one of them so I was unable to twist the torso any. And yes I know the picture sucks almost as bad as my WIP painting...

My thoughts on employment is to avoid any shooting upgrades for these guys, since I plan to have them run all they can and then use fleet to get into combat.

Monday, April 25, 2011

A potential Shrike list.

Here is a list I wrote up using Shrike for my new army. Shrike and the Librarian would join the assault squad. The Tactical Squad may or may not deploy via it's drop pod, both scout squads hop in the Land Speeder Storms.
HQ: Shadow Captain Kayvaan Shrike
HQ: Space Marine Librarian Epistolary; Force Dome; Null Zone, Jump Pack
HQ: 1 Command Squad; Space Marine Bikes;
1 Apothecary
1 Veteran Melta Bombs; Bolt Pistol; Power Sword (x1); Company Standard
3 Veterans Bolt Pistols; Power Sword (x3)

Elite: Terminator Assault Squad
7 Terminator Assault Squad Thunder Hammer & Storm Shield (x2)
1 Sergeant Thunder Hammer & Storm Shield (x1)
1 Land Raider Crusader Multi-Melta; Pintle-mounted Storm Bolter

Fast Attack: Land Speeder Storm
Fast Attack: Land Speeder Storm
Fast Attack: 9 Assault Squad, 1 Sergeant Combat Shield; Melta Bombs; Bolt Pistol; Power Weapon

Troops: 9 Tactical Squad Meltagun; Multi-Melta; Drop Pod
1 Sergeant Melta Bombs; Combi-Meltagun (x1); Power Fist (x1)
1 Drop Pod
Troops: 4 Scout Squad; Bolt Pistol (x4); Combat Blade (x4)
1 Sergeant Melta Bombs; Bolt Pistol; Power Weapon
Troops: 4 Scout Squad; Bolt Pistol (x4); Combat Blade (x4)
1 Sergeant Melta Bombs; Bolt Pistol; Power Weapon

Total Roster Cost: 2000


Tuesday, April 05, 2011

Looking for a star to guide them...

With all the great kits coming out for the Space Wolves, and my experience over that last few years playing them, I have to ask myself this question. Is the army I have collected and built, the army I want to play with?

What?

What I am saying is, instead of buying a few of the new cool items and adding them to my substantial force, I am going to try and re-think and re-invent the army.

Huh? or Why?

Right now I carry 4 GW Drop Pods and 1 Scratch Built Dreadnaught Drop Pod in a standard GW case, Most of the rest of the army is in s standard Army Transport. I have two 2" foam trays that are filled with Fen. Wolves and Terminators that don't fit anywhere.

I'd like to pare down the army so that it would all fit in the one Army Transport plus the GW case.

My intial thoughts when building the force.

13th Company-ish. They have left the fang after their revered commander died and the company was split over his successor.

Love the GW Drop Pods!

Embrace the Nordic/Viking/Wolfness of the Codex.

Play Sagas as if the recommendations were hard and fast rules

Must have Blood Claws and Grey Hunters!

All Squads Must have a Wolf Guard Leader!

Questions as I move forward:
  1. Should I include any non-Deep Striking Vehicles?
  2. How many points do I try and fit in the two cases?
  3. How do I balance the Elite's slot?
  4. How much do I plan to spend?

Saturday, April 02, 2011

Land Speeder Storm with magnetized Scouts

How do you make modeling a Land Speeder Storm harder? Make the scouts removable. Not hard enough? Make them metal scouts and have them clip onto bases when dismounted...

So, I'm building a new Army, and want to include at least 2 Land Speeder Storms. Here are a few shots of the first one. The scouts are old metal scouts that are magnetized to the Land Speeder and to special bases.