I had a great game at the FLGS today with Dave from Jack's Painting and not just because I won. Ragnar did OK, but died quite quicky especially after an evil psyker witch of the Ultramarines made him reroll all of his successful saves.
I brought 5 Drop pods and a total of 51 3+ saves plus 5 Wolf Scouts. The big stars of the fight were the Storm Shield carrying Wolf Guard Pack Leaders and Lukas the Trickster and his "cloak of reroll successful to hit rolls". At 140 points, its a gamble putting him up front, but his cloak really adds some durability.
I was hoping for interseting water, but it was just "calm waters"
Dave had two Drop pods and put his command squad right on the center objective. I was disappointed in my shooting effects having two full squads shoot at them and I don't think I killed one.
I learned from previous games and kept my dispersion, but got lucky around turn 3 or 4 when the Plasma Cannon bit its owner and that threat was minimized.
The shooty Wolf Scouts did good but I don't expect they will always be that lucky. Acute Senses and Behind Enemy Lines virtually ensures you will get to choose where they will come in at.
Artifacer Armour on the Space Marine Captain was VERY effective.
I do wonder how my opponents will try and counter my all drop pod deployment. If they make me go first, I can either drop in front of the objectives and use my pods as cover, or deploy on board and send the pods down empty. It's kinda cheesy way to get cover but might be effective. I think the best defense might be to spread the objectives out and try to make me spread out my forces.